Miniblox Field Guide
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Tested modesSkywarsEggWarsSurvivalKitPvPAll modes

Mode · free-for-all

Skywars: twelve players, one countdown that matters.

Spawn on a sky island, loot chests, bridge to the middle and knock everyone else into the void.

Players
12 soloseen in the scoreboard
Match length
1.3 minone sampled match
Map seen
Arcticname shown in game
Mode
Overpoweredas listed in the picker
Last measured
2026-10-30our own session
Official wording

The sentence above is the developer's own description of Skywars on miniblox.io. Everything after this note is what we saw ourselves.

Twelve players, twelve colours

Where EggWars names four teams, Skywars lists twelve colours — Red, Orange, Yellow, Lime, Green, Teal, Aqua, Blue, Indigo, Purple, Magenta, Pink — which makes it a free-for-all of twelve. A tick means still in; a red X means out. By the time we looked up, three were already gone.

Skywars scoreboard with twelve player colours
Skywars scoreboard at 21:06: twelve colours, three already out, and a refill countdown.

Chests refill on a timer

That Refill: 1:43 line is a countdown, not a label. Chests across the map restock when it expires, which changes the shape of a match: looting your island once is not looting it. No official page mentions this, and it is the single most useful thing on the screen.

The map was Arctic — snow, floating islands, one chest at spawn — and the variant read Mode: Overpowered, announced in chat as “Skywars mode set to OVERPOWERED”. Loot tiers are per-match, so two rounds on the same map are not the same game.

Falling is the way out

Our round ended by falling: “WiseMoose.iTis fell out of the world”. Other players' deaths read “<name> has been eliminated by <killer>”, so kills are public. After death the game offers Spectate Player rather than throwing you back to the lobby.

The summary panel

Skywars game over summary panel
Game Over, 21:06: 1.3 minutes and 10 XP, with the spectate prompt behind it.

Put beside the EggWars receipt, that gives the site its first two data points on how XP accrues. The comparison page does the arithmetic.

What we have not confirmed

Whether the twelve are always solo or sometimes grouped; how many refills a match runs through; what Overpowered changes about the loot table; and how much of the map the middle island actually gives up. All unchecked.