Reference
Eighty-eight rooms, one search box, no filters.
Under the official mode grid sits a browser of player-made games. We only got two rows of it, and here is what those rows said.
The lobby is two shops in one: a fixed grid of official modes, and underneath it a browser of user-made games. On 30 Oct 2026, 20:36 the browser said 88 games. Fourteen minutes later the same button said 74 — the list is live, so treat any number here as a snapshot with a timestamp rather than a fact about the site.

How the browser works
Two controls, no filters. There is a box labelled 输入代码加入 (join by code) for games whose owner has given out an invite code, and a 浏览全部 (browse all) link that opens the full list — that link is where the 88 and the 74 came from. The tiles themselves are laid out by popularity, in rows, with a player count on each one.
The games that were on screen
These eight were visible in the first two rows at the timestamp on the lobby capture. The number is the count printed on the tile, which is the room's population, not the mode's.
| Custom game | Players on tile |
|---|---|
| Haze PvP | 36 |
| NEW KIT PVP JAPAN | 36 |
| RED (Season 4) | 24 |
| Netherite Combat | 25 |
| K-Tren SMP | 16 |
| UnstableSMP Season 3D | 16 |
| OP grass + OP DIRT | 17 |
| MINECRAFT GUNS | 10 |
Half of them are PvP rooms with a kit in the name, which is the same appetite the official KitPvP and Classic PvP modes serve. The rest are survival or SMP servers — custom rooms appear to be where the client's long-form play happens, because the official grid has no persistent world except Survival itself.
What we have not confirmed
Whether a custom room survives its owner leaving, whether invite codes expire, what the full list looks like beyond the first two rows, and whether a guest account can join a room at all. Those are open until somebody tests them.