Reference
What you lose by playing as a guest.
XP is awarded to guests. Coins are not. The client says so in three separate places, and the end-of-match panel is the clearest.
Miniblox lets you play without an account, and it tells you what that costs at three separate points: the lobby panel, the chat on joining, and the end-of-match summary. We saw all three in one evening.
What a guest does not get
The end-of-match panel is the bluntest: “You're playing as a guest — coins, stats & daily rewards need a free account. Your progress carries over.” Two matches, 43 XP and 10 XP, both paid 0 coins. The XP was awarded; the currency was not.

What an account gets, in the client's own words
The lobby's right-hand panel lists five things under 为什么创建账号 (why create an account): save progress and data on inventoried items and builds, daily rewards and bonus rewards, friends and parties, cosmetics and customisation (skins, pets), and cross-device play. That is marketing copy from the client, quoted as such — we have not created an account to verify any of it.

The shop
The left rail has a 商店 (shop) entry and the hotbar shows nothing purchasable without an account. We have not opened it, so this page makes no claim about prices, currencies or what is sold. When we do open it, the table goes here with the date it was read.
We will not quote prices from a video, a screenshot someone else took, or a wiki. A price page is only worth publishing if it was read off the screen on a date we can name.
Coins versus XP
The two currencies behave differently on a guest account, and that is the whole useful finding: XP accrues to the session, coins do not accrue at all. If you are deciding whether to make an account, the question is not “do I need XP” but “do I want anything the coins buy”. We do not know what those are yet.
What a session actually moved
We wrote down the profile numbers before and after a twelve-minute KitPvP session on 31 October 2026. The level bar in the lobby read 10 / 500 before it and 140 / 500 after. The two currency counters beside it read 8 and 0 before, and 0 and 0 after.
That leaves one honest gap: the in-game summary panel for that session printed Total XP +0 and Coins +0 while the same account gained 130 points on the lobby bar. We do not know whether the summary counts only a match bonus, or whether it fails to count at all, so we are not going to publish a formula from it. The per-match XP figures on the team-mode pages come from panels that did itemise their numbers.